Cimer Mute, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy blue hair. His eyes, though not visible through his cowl, are white.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with dancing.
History: A powerful slaver made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Optimist, Artistic. Bonds: Attractive, Mentor, Religious. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 16)
Armor Class 13
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnoll
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Golden circlet with four aquamarines (6000 gp). A necklace of small pink pearls (6000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (120 gp). Gold dragon comb with red garnet eye (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Brass mug with jade inlays (500 gp). A silver and pearl hairclip (50 gp). Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Torinn Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white shirt with thin green vertical stripes and black pants. His bronze crest has been sun bleached extensively. His eyes are likewise red. His teeth are white and perfect.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Sold as a small child to a brothel owner, Torinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it
Ideals: Gifted. Bonds: Attractive, Enemies, Mentor, Rich. Occupation: Sculptor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1100 sp.
Hupe High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His tied-back hair is white. His eyes are likewise green. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: Marry his sister to traveling adventurers.
Ideals: Disciplined, Justice, Gifted. Bonds: Attractive. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 62 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +5
Possessions: 500 gp.
Mugrunden Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black tunic with tan highlights, and long grey pants that bunch up around his shoes. His scarlet crest is kept up in a ponytail inside a top hat. His eyes are likewise gold.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.
History: He was born in a small island village. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear; and expand his business
Ideals: Philantrophist. Flaws: Impulsive, Fearful. Bonds: Immigrant, Nature, Job. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp.
Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white crest is knotted and matted. His gold eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.
History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 15th year, his parents were killed by a dire rats raid, leaving Azzakh alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy. Bonds: Adventurer, Attractive, Poor, Enemies. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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