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NPC Generator

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Advanced [show]


Gildmak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his flail. His hair is chestnut and curly. He has several tiny jet earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. Gildmak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion

Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Gildmak Copperkettle, Male Halfling Paladin 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Raymond Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large black mantle and cape that has been intricately interwoven into his green robe. He sports a long blonde beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a wizard, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Tailor like his mother before him.

Motivation: To prove his worth to the world; and expand his business

Flaws: Impulsive. Bonds: Attractive, Military, Mentor, Job. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Raymond Cromwell, Male Human Sorcerer 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Rock crystal (50 gp).


Social Check DCs


Naill Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan armored body suit, with a simple blue line shooting up and back down. He has golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Naill Ilphelkiir, Male Elf Ranger 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Disguise kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Lone Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears white trousers with red and white striped suspenders. He wears various colorful collared shirts. He has dyed his greying orange fur a little too much giving a sharp orange color. His eyes are likewise green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Justice, Gifted. Flaws: Addict. Bonds: Religious. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lone Mist, Male Tabaxi Fighter 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 16 (+3)18 (+4)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. Onyx (50 gp).


Social Check DCs


Flask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports grey clothing, slightly heavier than average wear. His lavender fur is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Attractive, Rich. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Flask Timber, Male Tabaxi Warrior 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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