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Advanced [show]


Hubert Alby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered sickle and tarnished flail as well. His blonde hair, when down, is lengthy. This hazel eyed northerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Sailor in town.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business.

Ideals: Fighting, Opinionated. Bonds: Attractive, Job, Nature. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Hubert Alby, Male Human Cleric 11
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Medicine +5, Nature +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 270 pp. Fire opal (800 gp). Freshwater pearl (7 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Scribe, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Job, Poor. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Howard Warmwater, Male Halfling Warlock 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +6, History +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp. Obsidian (16 gp).


Social Check DCs


Kerkad Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His green crest is braided into rings. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: Kerkad was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Job, Enemies. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Kerkad Skaarzborroosh, Male Dragonborn Expert 17
Medium (6'5") Dragonborn, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 80 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +8, Perception +8
Senses Passive Perception 18
Languages Common, Druidic
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +8

Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (30 gp). Gold dragon comb with red garnet eye (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Golm Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy grey suit, and carries longswords. He wears his blonde hair up. He has green eyes and a grey hat with a brown feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Golm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Nature, Mentor. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Golm Wedgwood, Male Half-Orc Ranger 2
Medium (5'8") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Azaki Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is styled in orderly dreadlocks. He has several tiny amber earrings on each ear.

Personality: Azaki is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Dyer and found it very stressful. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Bonds: Job, Rich, In love, Military. Occupation: Dyer

Voice: French accent

Attributes [hide]

Azaki Holimion, Male Elf Cleric 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Jasper (20 gp). Eye agate (15 gp). Zircon (20 gp).


Social Check DCs

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