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NPC Generator

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Advanced [show]


Karg Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears grey painted combat armor at almost all times. His whole body is exceptionally muscular. He has no hair. His ears are large.

Personality: He dislikes all the random violence that takes place in the south. Animals are drawn to him, and he is able to talk to them.

History: The child of southern immigrants he idolized his father. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Karg Halsey, Male Half-Orc Commoner 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Celestial, Goblin, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Carrie Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He's in love; and he has a crush on the local seamstress

Ideals: Logical. Bonds: Enemies, Immigrant, Has a crush. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Carrie Meliamne, Male Elf Expert 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Rolen Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tan cloak and cross-gartered violet stockings. He has a small bristly mustache and wavy black hair. He has a dull look in his amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. Rolen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Many gnolls want him driven away; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Disciplined, Professionalism. Bonds: Nature, Job, Enemies. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Rolen Caerdonel, Male Elf Paladin 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Frug Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who has a large grey mantle and cape that has been intricately interwoven into his black robe. His golden hair is lengthy and is close to two feet long. His ears are large.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. Frug was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frug decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Insane, Fearful. Bonds: Nature, Criminal record. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Frug Murnig, Male Gnome Fighter 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 17 (+3)17 (+3)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 4000 cp.


Social Check DCs


Gruk Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is renowned for his bright violet suits and hats. His blonde hair is slicked back into a classic pompadour. His blue eyes peer out from beneath his small violet hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west to a Farmer, Gruk learned a great deal about his father's area of expertise. In his 14th year, his parents were killed by a illithids raid, leaving Gruk alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult.

Ideals: Opinionated. Bonds: Job, Enemies. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Gruk Wallace, Male Half-Orc Barbarian 15
Medium (5'2") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 122 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6

Possessions: 8000 gp. Onyx (60 gp). Moss agate (15 gp). Malachite (15 gp). Smoky quartz (60 gp). Sard (60 gp). Silver pearl (50 gp). Azurite (15 gp). Blue star sapphire (500 gp). Obsidian (15 gp). Black pearl (1600 gp). Black star sapphire (500 gp). Golden yellow topaz (1600 gp). Smoky quartz (60 gp). Smoky quartz (60 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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