Emerald Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He prefers to wear white pants and tee shirts. His fur is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.
History: He was born in the south. Emerald was born on a far southern forest where he grew up under the tutelage of his mother, an expert Glassblower. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Optimist. Flaws: Fearful, Greedy. Bonds: Immigrant, Adventurer. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 65 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +5
Possessions: 500 gp.
Valorean Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of sickles, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His crest is scarlet and curly. He has several tiny opal earrings on each ear.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp.
Skamos Deft, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is silver and curly. He has gleaming, smiling silver eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Bonds: Job, Family, Nature, Has a crush. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Spring Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of death around his neck, and a bow on his belt. He keeps his red fur in a flapper bob. His eyes are a pleasant hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Spring is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Bonds: Job, Family, Military, Adventurer. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 55 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item.
Aerdeth Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long golden hair reaches down to his waist. His fierce brown eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Aerdeth grew up listening to his mother's many stories. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his old friends.
Ideals: Fighting, Athletic, Justice, Joker, Gifted. Bonds: Adventurer. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 14
Hit Points 50 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. Tiger eye turquoise (15 gp). Golden yellow topaz (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!