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Advanced [show]


Naal Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Doctor profession.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Religious, Adventurer. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Naal Lathalas, Male Elf Expert 12
Medium (5'5") Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 70 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 16 (+3)18 (+4)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. A roughly beaten golden orb (90 gp). 1 Minor magic item.


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His brown fur is lengthy. His green unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Windy took refuge in the old dungeon and found the beat up trident and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Disease, Mundane, Fearful. Bonds: Attractive, Nature. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Windy Timber, Male Tabaxi Cleric 3
Medium (6'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 16000 cp. Bloodstone (30 gp).


Social Check DCs


Pûgrish Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. His auburn hair is thinning but still full. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of drow once and for all.

History: Pûgrish was born with his father's beautiful face. In his 18th year, his parents were killed by a drow raid, leaving Pûgrish alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Bonds: Guardian, Enemies, Attractive, Job, Criminal record. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Pûgrish Thackeray, Male Half-Orc Cleric 5
Medium (6'9") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 15 (+2)7 (-2)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Eye agate (4 gp). Aquamarine (600 gp). Golden pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Pride, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has styled his blue hair well, parting it to the right. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Habor grew up listening to his father's many stories. A gifted student he started as a Carter, but he got bored and became a Shepherd. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Adventurer, Job. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Habor Pride, Male Tiefling Warrior 8
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Banded agate (13 gp). Moonstone (80 gp). Obsidian (13 gp). Jet (110 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black tunic with brown highlights, and long red pants that bunch up around his shoes. He has done his best to style his white hair to look like a famous performer. His brown eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He inherited the family business which he has now maintained for 13 years.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Radomir Appleblossom, Male Halfling Expert 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 12 (+1)18 (+4)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4

Possessions: 50000 cp.


Social Check DCs

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