Edge Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His whole body is exceptionally muscular. His white fur is greasy and uncared for. His eyes are amber and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His mother raised him in a mountain cabin. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Immigrant, Nature. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp. Sard (40 gp). Malachite (12 gp).
Eiravel Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He sports a long auburn beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Shy, Secretive. Bonds: Religious, Criminal record. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorbundus Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting white shirt and pants. His crest is rusty, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Gorbundus enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp.
Duergath Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his glaive ready. His red hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp. 1 Small steel mirror.
Raam Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise white. His teeth are white and perfect.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Justice, Gifted. Bonds: Attractive, Criminal record. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 114 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 7000 gp. Jade (160 gp). Golden yellow topaz (400 gp). Zircon (40 gp). Emerald (1200 gp). Chrysoberyl (160 gp). Tiger eye turquoise (7 gp). Coral (160 gp). Azurite (7 gp). White opal (1200 gp). Moss agate (7 gp). Red spinel (160 gp). Aquamarine (400 gp). Blue quartz (7 gp). Violet garnet (400 gp). Red garnet (160 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Tiger eye turquoise (7 gp). 1 Medium magic item. 1 Medium magic item.
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