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NPC Generator

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Advanced [show]


Travok Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear tan tank tops with green pants. His golden hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Optimist. Bonds: Religious, Mentor, Rich, Has a crush. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Travok Bigtoe, Male Dwarf Ranger 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork manacles.


Social Check DCs


Zephan Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. He has a penchant for wearing a ring with an oversized jet on his left hand. His chestnut hair is kept up in a ponytail inside a Stetson hat. His gold eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Zephan Carrion, Male Tiefling Paladin 8
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 10 (+0)18 (+4)
Skills Athletics +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. Silver comb with moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Gimgen Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His hair is golden and curly. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He struck the Glassblower job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Pacifist, Gifted. Bonds: Religious. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gimgen Hammerstone, Male Dwarf Bard 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Flask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear white pants and tee shirts. He keeps his beige fur in a flapper bob. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Eccentric and domineering, Flask will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Flask liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Flask Wing, Male Tabaxi Druid 10
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Nature +7, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1700 gp. Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold music box (2000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Sindri Turen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars, and a wedding ring on his left hand. His brown hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Sindri would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Sindri never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Poor, Military. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Sindri Turen, Male Gnome Expert 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Athletics +2, History +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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