Fargas Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of western immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Miller for hire.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Joker. Bonds: Attractive, Immigrant, Job. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 50 pp.
Nirgel Horror, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He has dyed his greying purple hair a little too much giving a sharp purple color. His fierce silver eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Merchant. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Nirgel was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and his relatives are trying to arrange a marriage
Bonds: Rich, Job, Family, Mentor, Criminal record. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 80 pp. 1 Masterwork Heavy steel shield. 1 Banded mail. 1 Full Plate.
Beast Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky brown painted plate armor. He has dyed his greying white fur a little too much giving a sharp white color. This copper eyed northerner is not easily forgotten.
Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.
History: Beast was born with his mother's beautiful face. A gifted student he started as a Bricklayer, but he got bored and became a Jeweler. He now owns his own business.
Motivation: To be a Bricklayer again.
Ideals: Logical. Bonds: Job, Attractive. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Amber (90 gp). Jasper (20 gp). Blue quartz (6 gp). Blue sapphire (600 gp). 1 Minor magic item.
Mamnen Allure, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to cover his moderate length white hair. His black eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Attractive, Mentor. Occupation: Weaver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 17)
Armor Class 13
Hit Points 95 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 19 (+4) | 21 (+5) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
Possessions: 700 pp. Fiery yellow corundum (1400 gp). Tiger eye turquoise (5 gp). Chalcedony (70 gp). White opal (1400 gp). Golden yellow topaz (800 gp). Eye agate (5 gp). Carnelian (70 gp). Star rose quartz (70 gp). Amber (110 gp). Rhodochrosite (5 gp). Jasper (70 gp). Deep blue spinel (800 gp). Citrine (70 gp). Red garnet (110 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). White pearl (110 gp). Violet garnet (800 gp). Eye agate (5 gp). Star ruby (1400 gp). Lapis lazuli (5 gp). Freshwater pearl (5 gp). Chrysoberyl (110 gp). Hematite (5 gp). Aquamarine (800 gp). Rhodochrosite (5 gp). Chalcedony (70 gp). Moonstone (70 gp).
Hork Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. With a patchy brown beard and wild brown hair. His thin eyebrows rest above his beady gray eyes.
Personality: Calm and collected, he is a well trained Healer. He is a ruthless business man, a trait he acquired from his father.
History: Born in the south his family was never financially stable. A gifted student he started as a Baker, but he got bored and became a Healer. He now owns his own business.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp. Azurite (9 gp).
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