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NPC Generator

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Advanced [show]


Damakos Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Damakos lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Family, Religious. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Damakos Ecstasy, Male Tiefling Warrior 11
Medium (6'7") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)19 (+4)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2900 gp. Red garnet (100 gp). Black pearl (1300 gp). Alexandrite (1300 gp). Banded agate (8 gp). Alexandrite (1300 gp). Hematite (8 gp). Blue sapphire (1400 gp).


Social Check DCs


Rivaan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to cover his moderate length scarlet crest. His gold eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Slave, Adventurer, Criminal record. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Rivaan Ebynichtomonis, Male Dragonborn Barbarian 13
Medium (6'3") Dragonborn, Lawful Evil (CR 13)
Armor Class 11
Hit Points 82 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. Violet garnet (1300 gp). Freshwater pearl (14 gp). Tiger eye turquoise (14 gp). Star ruby (500 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Moral, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fancy green suit. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and wants to open a new tavern

Bonds: Attractive, Poor, Job, Adventurer, Military. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Mormo Moral, Male Tiefling Bard 6
Medium (6'7") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 17 (+3)20 (+5)
Skills History +3, Performance +8
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp.


Social Check DCs


Halimath Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a hammer on his belt. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his chestnut hair up in a very large beehive style do. His eyes are brown and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: Halimath hails from a village terrorized by giants. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by giants. Halimath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Enemies, Mentor. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Halimath Xistsrith, Male Elf Expert 11
Medium (4'8") Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 17 (+3)13 (+1)
Skills Sleight of Hand +6, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran, Undercommon, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp.


Social Check DCs


Fallond Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He is an epitome of beauty. With bright blonde hair and a scraggly beard. He has a dull look in his hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Justice. Bonds: Attractive, Criminal record, Immigrant. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Fallond Daraln, Male Dwarf Monk 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 77 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Investigation +6, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. 1 Minor magic item.


Social Check DCs

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