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Advanced [show]


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears light armors faded through time and improper care. His brown fur is braided into rings. His fierce yellow eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down.

Ideals: Justice. Flaws: Mundane. Bonds: Criminal record, Poor. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Trail In the Wind, Male Tabaxi Fighter 8
Medium (6'5") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Medicine +4, Performance +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 400 gp. Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His fur is lavender and curly. His copper eyes peer out from beneath his Stetson grey hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Junk Dealer, but he got bored and became a Locksmith. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Tabaxi compassion; and to be a junk dealer again

Ideals: Disciplined, Persistence. Flaws: Disease, Racist. Bonds: Job. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Right-Handed In the Storm, Male Tabaxi Bard 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp. Tourmaline (70 gp). 1 Masterwork Light steel shield.


Social Check DCs


Fargrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'5" and wears an entirely tan suit with blue socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the west. His arcane abilities were realized during a raid on his village. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Poor. Occupation: Mason

Voice: American accent

Attributes [hide]

Fargrim Lutgehr, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 pp. 4 Tanglefoot bags.


Social Check DCs


Altho TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. He has styled his golden hair well, parting it to the left. His eyes, though not visible through his cowl, are green.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: He got into the Fletcher business at a young age. Altho was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Professionalism, Impeccable. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Altho TellPenny, Male Halfling Warlock 13
Small (3'3") Halfling, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 84 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (700 gp). Gold and ruby ring (12000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times, and carries nunchakus. His crest is copper, silky, and of moderate length. He has gold eyes and a black hat with a green feather.

Personality: A skeptical and narcissistic man, Greethen's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Greethen Orexijandilin, Male Dragonborn Sorcerer 6
Medium (6'3") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 400 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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