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Advanced [show]


Thradal Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He usually wears his pastel robe and has his dagger always slung over his shoulder. He is bald on top and has large black tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Thradal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Thradal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Poor, Nature. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Thradal Morigak, Male Dwarf Cleric 7
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 800 gp.


Social Check DCs


Percival Roscoe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Percival was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Percival Roscoe, Male Human Bard 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)15 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 120 gp.


Social Check DCs


Spear Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an entirely white suit with grey socks and a vest with buckled shoes. His white fur is knotted and matted. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Attractive, Rich. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Spear Shoe, Male Tabaxi Fighter 5
Medium (6'4") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Einkil Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in glaive use. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Justice, Fighting. Bonds: Rich, Enemies. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Einkil Eversharp, Male Dwarf Druid 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 160 gp. 1 Darkwood Shield.


Social Check DCs


Brottor Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. He wears his black hair down. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments

History: Sold as a small child to a slaver, Brottor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Disease. Bonds: Mentor, Criminal record. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Brottor Helcral, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. Violet garnet (600 gp). Black pearl (600 gp).


Social Check DCs

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