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NPC Generator

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Advanced [show]


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His blonde hair, when down, is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is harsh and unforgiving.

History: The child of western immigrants he idolized his father. In his youth he was a Healer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Racist, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Adrik Bigtoe, Male Dwarf Ranger 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 113 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)11 (+0) 15 (+2)11 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 400 pp. Deep green spinel (110 gp). Lapis lazuli (16 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Deep blue spinel (1300 gp). Deep green spinel (110 gp). White pearl (110 gp). Chalcedony (40 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs


Gimurt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His black hair is knotted and matted. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Gimurt Trueanvil, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 8 (-1)8 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 130 pp.


Social Check DCs


Don Coombs, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his monstrous two handed axe. His golden hair and beard is wavy and long. His eyes are amber and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Don Coombs, Male Human Druid 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Hugh Gyula, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large blue mantle and cape that has been intricately interwoven into his black robe. He has a long auburn beard with little hanging trinkets. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away.

Flaws: Ugly. Bonds: Enemies, Military, Poor, Nature. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Hugh Gyula, Male Human Ranger 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. Brown-green garnet (100 gp).


Social Check DCs


Dreali Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is dressed in a clean blue cloak covering his clean studded leather, marred by sweets. His black hair is unkempt and raggedy. His eyes are blue and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: He was born in the south. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dreali Tealeaf, Male Half-Elf Expert 14
Medium (4'11") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 79 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +8, Performance +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3

Possessions: 6000 gp. Rich purple corundum (1200 gp). Lapis lazuli (9 gp). Lapis lazuli (9 gp). Blue quartz (9 gp). Blue quartz (9 gp). Zircon (30 gp). Jasper (30 gp). Azurite (9 gp).


Social Check DCs

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