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NPC Generator

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Advanced [show]


Gerbo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. His hair is black and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: Gerbo hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerbo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Many dire rats want him driven away.

Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Rich, Enemies. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Gerbo Quillsharpener, Male Gnome Druid 8
Small (3'3") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 63 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1600 gp. Moss agate (4 gp). Pink diamond (2000 gp). Carnelian (80 gp). Lapis lazuli (4 gp). Red-brown spinel (50 gp). Fire opal (1100 gp).


Social Check DCs


Hûra Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his club. He carries with him a set of clubs on his belt, each one with a aquamarine on the hilt. His white hair is cut jaggedly and amateurishly. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Hûra was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Bonds: Enemies, Poor. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Hûra Atterton, Male Half-Orc Adept 6
Medium (6'1") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 100 gp. Hematite (8 gp). Malachite (8 gp). Fiery yellow corundum (900 gp). Eye agate (8 gp).


Social Check DCs


Zephan Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His brown hair is matted, messy, and big. His thin eyebrows rest above his beady red eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Zephan was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Shy. Bonds: Family, Poor, Adventurer. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Zephan Guile, Male Tiefling Warrior 5
Medium (5'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)18 (+4) 18 (+4)19 (+4)
Skills Arcana +7, Intimidation +7
Senses Passive Perception 14
Languages Common, Celestial, Abyssal, Orc, Ignan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Geoffrey Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright green suits and hats. He wears his hair in dreadlocks. He has hazel eyes and a green hat with a black feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a wizard, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Mentor, Criminal record. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Kane, Male Half-Elf Fighter 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Fiery yellow corundum (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Delight, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in red turtlenecks beneath a blue coat with red slacks. His black hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Fenriz Delight, Male Tiefling Fighter 6
Medium (6'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 14 (+2)19 (+4)
Skills Intimidation +7, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Citrine (30 gp). Malachite (12 gp). Deep blue spinel (1100 gp).


Social Check DCs

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