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Advanced [show]


Thoradin Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes. He carries a battered greatsword and tarnished shortbow as well. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Interpreter, but he was a colossal failure. He became a Bookbinder soon after.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Slave, Job. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Thoradin Morigak, Male Dwarf Rogue 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Aquan, Infernal, Auran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Chalcedony (60 gp). Sardonyx (60 gp). Deep blue spinel (400 gp). Blue sapphire (900 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered blue stockings, and carries rapiers. He has moderate length black hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His job bores him to no end. He has decided to make it more interesting.

History: He was born at the edge of vast plains. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alberich grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alberich. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Impeccable. Bonds: Adventurer, Criminal record, Nature. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Alberich Trueanvil, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 90 gp.


Social Check DCs


Drifting Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has black fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of northern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and a rival would like him out of the picture

Ideals: Joker, Justice. Bonds: Rich, Immigrant. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Drifting Blossom, Male Tabaxi Barbarian 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. 1 Chain shirt.


Social Check DCs


Wymar Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He sports a long black beard, and similarly colored long hair. His eyes are hazel and catlike.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: Wymar hails from a village terrorized by illithids. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Ideals: Professionalism. Flaws: Racist. Bonds: Poor, Immigrant, Enemies. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Wymar Jenkins, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Naill Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Adventurer. He has a long white beard with little hanging trinkets. His gray eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Adventurer, Naill learned a great deal about his mother's area of expertise. A gifted student he started as a Tanner, but he got bored and became a Adventurer. He has taken up work as a Adventurer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Joker, Justice. Flaws: PTSD. Bonds: Job, Family. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Naill Firahel, Male Elf Aristocrat 5
Medium (4'7") Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Bloodstone (20 gp). Blue star sapphire (1300 gp). 1 Minor magic item.


Social Check DCs

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