Boddynock Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This man wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. He is muscular with a powerful set of arms. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Boddynock isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Carpenter.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Impulsive. Bonds: Military, Job, Slave. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp.
Theodoric Colton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His eyes are a pleasant hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Joker. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1400 gp. Star rose quartz (40 gp). Golden yellow topaz (1400 gp). Black pearl (1400 gp). Jade (130 gp). Jade (130 gp). Azurite (15 gp).
Wrenn Sympony, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his father.
History: Gifted from a young age, Wrenn studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated, Entrepeneur, Gifted, Optimist. Flaws: Insane. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 9)
Armor Class 14
Hit Points 32 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1900 gp. Sapphire pendant on gold chain (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).
Naal Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He likes to wear ponchos typically of a light tan in addition to tight pants. He has a hunchback. He has a blonde handlebar mustache and slicked back blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. His job bores him to no end. He has decided to make it more interesting.
History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Mentor. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Cimer Respect, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. His eyes are red.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born the only child of a wealthy merchant. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.
Motivation: Regain custody of his son; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Family, Job. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Infernal, Giant
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1400 gp. White opal (1200 gp). Blue sapphire (1200 gp). Rock crystal (30 gp). Amber (130 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!