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Advanced [show]


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tan coat over a brown low-cut shirt, and a broad hat upon his head. His fur, while still mostly lavender, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to loving parents in a slum to the south. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Flask Candle, Male Tabaxi Warlock 2
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)9 (-1) 10 (+0)17 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Andram Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a blue and brown robe with the hood down. His hair is greying and his face has many wrinkles. He has gold eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of southern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Impulsive. Bonds: Adventurer, Immigrant, Family. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Andram Principle, Male Tiefling Rogue 14
Medium (6'6") Tiefling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 66 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)19 (+4) 18 (+4)18 (+4)
Skills Acrobatics +8, Athletics +6
Senses Passive Perception 14
Languages Common, Celestial, Auran, Ignan, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +6

Possessions: 700 pp. Zircon (80 gp). Tiger eye turquoise (6 gp). Azurite (6 gp). Chrysoprase (80 gp). Sardonyx (80 gp). Blue quartz (6 gp). Blue quartz (6 gp).


Social Check DCs


Gimurt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: When he was but 6 years old his parents immigrated from the east. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Cynical. Bonds: Military, Immigrant, Job. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Gimurt Gorunn, Male Dwarf Warlock 9
Medium (4'0") Dwarf, True Neutral (CR 9)
Armor Class 14
Hit Points 48 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)16 (+3) 14 (+2)8 (-1)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Celestial, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Stannor Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely white suit with black socks and a vest with buckled shoes. His hair is auburn, silky, and of moderate length. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Stannor Shadowquick, Male Halfling Warrior 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Harper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears yellow leather gloves, a yellow jacket, and tight pants. With bright golden hair and a scraggly beard. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the west. Flattery will make him almost putty in your hands.

History: Kyle hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Some 9 years later his spouse died after the birth of his son. Heartbroken, Kyle never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: A deep hatred of gnolls.

Ideals: Athletic, Pacifist. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Kyle Harper, Male Human Warrior 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)8 (-1) 12 (+1)10 (+0)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 2000 sp.


Social Check DCs

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