Nazû Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Nazû was raised in a hard working conservative environment. His childhood dream was to be a Barkeep, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Joker, Justice. Bonds: Poor, Attractive, Job. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Elven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 9000 sp. Golden yellow topaz (200 gp). Pink pearl (110 gp). Bloodstone (20 gp).
Cory Heiser, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. During his travels, Cory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Cory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Cory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality.
Flaws: Disease. Bonds: Attractive, Military, Adventurer, Poor. Occupation: Miller
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Colby, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is typically in his Server uniform. Beneath his clothing is a huge mess of scar tissue. He has a long red beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He now owns his own business.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Gifted, Philantrophist. Bonds: Job, Slave, Poor. Occupation: Server
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 pp. 1 Buckler.
Robert Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He usually wears his tan robe and has his bastard sword always slung over his shoulder, marred by teas. His silver hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Carpenter father left him crippled. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Emotional, Antagonistic, Disease. Occupation: Courier
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. 1 Masterwork Heavy wooden shield.
Alvyn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He is physically well-built. He wears a colorful flower in his chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of eastern immigrants he idolized his father. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins
Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant, Adventurer, Enemies. Occupation: Fortune-teller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Blue star sapphire (700 gp). Star rose quartz (50 gp). Brown-green garnet (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!