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NPC Generator

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Advanced [show]


Thomas Ramsey, Male Human [Permalink]

Personal [hide]

Description: This northern man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his bow. His clothes are grease stained in places. He has styled his chestnut hair well, parting it to the left. His ears are large.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Thomas Ramsey, Male Human Barbarian 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp. Silver pearl (80 gp).


Social Check DCs


Dûgza Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Soapmaker. His golden hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Dûgza was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Dûgza was left his father's suit of armor and trained in its use and care. He has taken up work as a Soapmaker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Miner again; and he is unsatisfied with his job

Flaws: Ugly, Cynical, PTSD. Bonds: Poor, Job, Military. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Dûgza Hadlee, Male Half-Orc Druid 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Lucan Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He tends to wear a large black jacket, and his gloved hand is found clutching a sword. He has silver hair. His eyes are likewise amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. He found a children's book about a Half-Elf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Nature, Job. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Lucan Sibilans, Male Half-Elf Bard 7
Medium (5'11") Half-Elf, Neutral Good (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 7000 sp. Violet garnet (300 gp). Obsidian (10 gp).


Social Check DCs


Berrian Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is physically well-built. He keeps his long auburn hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Berrian is combative with any and all who dare try his patience in the slightest.

History: Berrian was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Berrian Meliamne, Male Half-Elf Monk 6
Medium (5'11") Half-Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)16 (+3) 18 (+4)12 (+1)
Skills History +6, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Ignan, Sylvan, Aquan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Obsidian (10 gp). Brown-green garnet (140 gp).


Social Check DCs


Dabbledob Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His chestnut hair is braided into rings. His eyes are brown.

Personality: Dabbledob speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Layabout, who enjoyed hunting, Dabbledob was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable. Bonds: Poor, Criminal record, Nature, Adventurer. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Dabbledob Raulnor, Male Gnome Rogue 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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