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Advanced [show]


Boddynock Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his shortspear. His hair, while still mostly black, has prominent grey streaks. His eyes are gray and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.

History: Boddynock was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a Performer soon after.

Motivation: Expand his business; and seeks redemption

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Criminal record. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Boddynock Nucklestamp, Male Gnome Monk 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Nadarr Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy yellow pantaloons and a black scarf. His crest is rusty, silky, and of moderate length. His eyes are likewise red.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.

History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Slave. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Nadarr Yarjerit, Male Dragonborn Commoner 5
Medium (6'8") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dabbledob Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a fancy green suit. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He has gleaming, smiling hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was raised by priests from a young age. Dabbledob was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and gnomish compassion

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Attractive, Religious, Mentor. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Dabbledob Wildwander, Male Gnome Commoner 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Athletics +0, History +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ghaliver Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He wears a pastel wide-brimmed hat and pastel clothes. His skin is fair and his fingers are delicate and long. His hair is white, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: Ghaliver was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Navigator.

Motivation: Wants to raise his children well; and expand his business

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Poor, Job, Family. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Ghaliver Thistletop, Male Halfling Monk 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His white hair is still thick. His green eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Fletcher.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Nalral Aranore, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 68 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (2000 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (120 gp). Gold music box (1000 gp). Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). An abacus with copper, silver and gold markers (120 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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