Paggen Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He carries with him a set of lances, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.
History: Paggen was born the youngest of three triplets. After coming to the age of reason, Paggen took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.
Motivation: Wants to have a good time and be beloved; and an old rival family wants him found
Ideals: Fighting, Optimist, Gifted. Bonds: Family. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Alvyn Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear flannel. He wears his brown hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He takes great joy in being the best Spice Merchant in town.
History: A powerful slaver made him what he is. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Bonds: Poor, Attractive, Job, Mentor. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Ignan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Nithther Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears brown leather gloves, a brown jacket, and tight pants. His rusty crest is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.
History: Nithther lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Sculptor like his mother before him.
Motivation: Wants to raise his children well; and money/treasure
Ideals: Athletic, Gifted. Bonds: Rich, Job, Family. Occupation: Sculptor
Voice: Stutters
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Gerard Law, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears an entirely blue suit with white socks and a vest with buckled shoes. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 400 sp. 1 Chain shirt.
Everard Clifton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has dyed his greying silver hair a little too much giving a sharp silver color. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a slaver, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. Amethyst (90 gp). Tiger eye turquoise (10 gp). Golden yellow topaz (1000 gp).
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