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Advanced [show]


Roge Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and brown with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Armorer business at a young age. He moved out south to avoid the crime he committed. He now owns his own business.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Roge Goodbarrel, Male Halfling Wizard 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears a brown cloak and cross-gartered black stockings, and his gloved hand is found clutching a mace. With a patchy silver beard and wild silver hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Fortune-teller, his father struggled to pay the bills. In his youth he was a Fortune-teller, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: PTSD. Bonds: Nature, Poor. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Kelter Brightmoon, Male Halfling Sorcerer 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 9 (-1)8 (-1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Two Llamas On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered longsword and tarnished morningstar as well. He wears a top hat to cover his moderate length cinnamon fur. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting, Passionate. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Two Llamas On the Mountaintop, Male Tabaxi Fighter 1
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Large well-done wool tapestry (100 gp). 1 Magnifying glass.


Social Check DCs


Cory Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his chestnut hair in a flapper bob. He has violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Cory was born the youngest of three triplets. A gifted student he started as a Miller, but he got bored and became a Gardener. By chance he met his brother recently and the two have been together since.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Family. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Cory Copeland, Male Human Warlock 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Azurite (16 gp).


Social Check DCs


Adrex Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He sports a flattop crest cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and to be a guard again

Ideals: Gifted. Bonds: Immigrant, Attractive, Job, Mentor. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Adrex Bhenkumbyrznaax, Male Dragonborn Expert 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages
Attacks Melee +7 / 1d8+5, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs

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