Gilthur Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a weathered and beat up set of banded mail beneath an oversized red coat, and his gloved hand is found clutching a quarterstaff. His black hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Gilthur studied abroad. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1000 sp.
Adrex Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is typically in his Barkeep uniform. He wears his gold crest down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. Adrex was born on a far southern mountains where he grew up under the tutelage of his father, an expert Barkeep. He then took over the family business and is one of the better Barkeep for hire.
Motivation: Sabotage a competitor.
Ideals: Opinionated. Flaws: Lazy. Bonds: Job, Rich, Immigrant. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1700 gp. Aquamarine (300 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item.
Akmen Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his red hair down. His eyes are a pleasant gold.
Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.
History: He got into the Soapmaker business at a young age. Akmen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: To be a Adventurer again; and sabotage a competitor
Ideals: Artistic, Philantrophist. Bonds: Poor, Job, Adventurer. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 19 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. Malachite (5 gp). Banded agate (5 gp). Fiery yellow corundum (400 gp). Violet garnet (400 gp).
Hadarai Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries a battered scimitar and tarnished dagger as well. He has wavy brown hair. His fierce green eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He then took over the family business and is one of the better Mayor for hire.
Motivation: To settle down with his crush; and he's in love
Ideals: Fighting, Disciplined, Artistic. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. Brown-green garnet (60 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear black pants and tee shirts. He has wavy beige fur. His eyes are likewise yellow.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich northern family. Over the years he perfected his riding and shooting skills. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the north; and money/treasure
Ideals: Optimist, Joker, Entrepeneur. Bonds: Rich, Nature. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 80000 cp. Azurite (14 gp). Blue sapphire (1000 gp). Freshwater pearl (14 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
