Braak Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black armored body suit, with a simple blue line shooting up and back down. His long red hair reaches down to his waist. He has several tiny opal earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Braak was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Money/treasure; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 70000 cp.
Morthos Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His purple hair is long and unkept. His thin eyebrows rest above his beady red eyes.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Morthos took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Map Maker.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Frug Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. He wears a top hat to cover his moderate length blonde hair. His eyes, though not visible through his cowl, are gray.
Personality: Aggressive, abrasive, and angry, Frug embodies much of what other species detest in the Gnomes. The war was a terrible time for him, and Frug does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate.
Bucklal Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'3" and wears a brown collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His right hand appears badly burned and disfigured. He has styled his golden hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He exudes charisma. He is a tour de force of persuasion. Further he is a bit of a stoner and is frequently out of it.
History: Bucklal was raised in a hard working conservative environment. He worked as a nervous Layabout and found it very stressful. He hasn't been sleeping well lately.
Motivation: Further expansion of business; and to be a body guard again
Flaws: Addict, Insomniac. Bonds: Attractive, Job. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 12)
Armor Class 14
Hit Points 104 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 400 pp. Gold and topaz bottle stopper cork (1700 gp). Old masterpiece painting (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp).
Nuraval Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has a hunchback. He keeps his blonde hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Nuraval was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Persistence. Flaws: Ugly, Insomniac, Racist. Bonds: Religious. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 74 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 200 pp. Moss agate (4 gp). Violet garnet (200 gp). Black pearl (200 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Fiery yellow corundum (1000 gp). Iolite (80 gp). Eye agate (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!