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Advanced [show]


Raam Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Engraver. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant gold.

Personality: Eccentric and domineering, Raam will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Raam was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and retire the richest man in the east

Ideals: Extrovert, Entrepeneur. Bonds: Slave, Family, Job. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Raam Ideal, Male Tiefling Cleric 1
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Investigation +5, Stealth +2
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp.


Social Check DCs


Mûzglob Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears professional attire. He has a small bristly mustache and wavy red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Mûzglob hails from a village terrorized by orcs. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. Days after completing his studies, news broke out that his hometown was attacked by orcs. Mûzglob was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Rich, Enemies, Immigrant. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Mûzglob Walpole, Male Half-Orc Druid 7
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Auran, Ignan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he has the majority of his body covered in plate. With a patchy auburn beard and wild auburn hair. He has hazel eyes.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Disease, Hedonist. Bonds: Adventurer, Military. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Diggory Holimion, Male Half-Elf Aristocrat 2
Medium (5'7") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2

Possessions: 270 gp.


Social Check DCs


Roge Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His tied-back hair is golden. His eyes are a pleasant amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Junk Dealer job and began his own company from there.

Motivation: Further expansion of business; and he feels kind of lost in life

Flaws: Shy, Hedonist, Depressed. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Roge Whispermouse, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Jade (70 gp).


Social Check DCs


Tim Merton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His golden hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Priest job and began his own company from there.

Motivation: To be a Animal Trainer again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Opinionated. Bonds: Job, Rich, Religious. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Tim Merton, Male Human Fighter 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. 3 Antitoxin.


Social Check DCs

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