Darrak Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'2" and is dressed in an above average manner. His left hand appears badly burned and disfigured. His golden hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Server born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Professionalism. Bonds: Attractive, Poor, Job. Occupation: Server
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 40 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 300 gp. Fire opal (1400 gp). Emerald (1400 gp). Chrysoberyl (130 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ûkbûk Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'1", this man is wearing the road beaten gear of a warrior. His red hair is braided into rings. His amber eyes are slightly larger than normal.
Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the east, certain he would find work there.
Motivation: Marry his sister to traveling adventurers.
Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Bookbinder
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 54 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal, Draconic
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
Possessions: 1000 sp. White opal (600 gp). Chrysoprase (80 gp). Red-brown spinel (120 gp). Rhodochrosite (16 gp).
Nordak Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his white hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Nordak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Nordak was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nordak's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Solid gold idol (800 gp).
Geoffrey Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of death around his neck, and a club on his belt. His hair is blonde and curly. He has amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Geoffrey and his spouse have recently divorced.
Motivation: Wants to work out more often; and to be a cartwright again
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 70 pp. Black star sapphire (1300 gp). Smoky quartz (70 gp). Moss agate (15 gp). Banded agate (15 gp).
Kelter Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His silver hair is matted, messy, and big. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Kelter studied abroad. Kelter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!