Delebean Pingun, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, green, dusty cloak. He is an epitome of beauty. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Mason, but he got bored and became a Shoemaker. He now owns his own business.
Motivation: To prove his worth to the world; and wants to have a good time and be beloved
Ideals: Optimist, Justice. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 23000 sp. 1 Minor magic item.
Fibblestib Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). He has shaved his head bald. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Fibblestib abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and money/treasure
Ideals: Joker, Artistic. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Glim Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a slaver, Glim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of giants; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Poor, Enemies, Mentor. Occupation: Sculptor
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Darrow Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear brown tank tops with tan pants. His chestnut hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: This man loves music and to teach people music more than just about anything. He is a ruthless business man, a trait he acquired from his mother.
History: Gifted from a young age, Darrow studied abroad. His first spouse was a Adventurer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his music dream.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 105 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Tiger eye turquoise (15 gp). Blue sapphire (400 gp). Black pearl (600 gp). Chalcedony (60 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a grey collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His white hair is slicked back into a classic pompadour. He has green eyes.
Personality: This man loves music and to teach people music more than just about anything. He feeds upon the attention of others.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. Now he works as a music tutor during his time off.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Artistic, Logical. Bonds: Attractive, Criminal record. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 370 gp. Eye agate (7 gp). Coral (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
