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Advanced [show]


Drifting Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'4". He wears a violet cloak and cross-gartered brown stockings, and his gloved hand is found clutching a dagger. His beige fur is drawn into a tight pony tail with a skull scrunchie. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast forest. A gifted student he started as a Guard, but he got bored and became a Sculptor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He's looking for his big break.

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature, Job. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Drifting Of Claws, Male Tabaxi Cleric 6
Medium (6'4") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp. Eye agate (8 gp). Black star sapphire (1500 gp). Golden yellow topaz (1100 gp). Sardonyx (20 gp).


Social Check DCs


Smoking Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His beige fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Smoking Of Claws, Male Tabaxi Aristocrat 2
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 8000 cp. Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Trym Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is physically well-built. His blonde hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made him what he is. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trym's mother didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's attracted to the PC; and he has a crush on the local slave trader

Flaws: Antagonistic. Bonds: Adventurer, Mentor, In love, Has a crush. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Trym Wallace, Male Half-Elf Adept 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)11 (+0) 15 (+2)9 (-1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Five Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears very tight pants and wife beaters, though occasionally he sports a black coat. Beneath his clothing is a huge mess of scar tissue. He keeps his black fur in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Five is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Disease, Antagonistic. Bonds: Slave, Family, Poor. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Five Thunder, Male Tabaxi Adept 9
Medium (6'0") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 500 gp. Azurite (11 gp). Lapis lazuli (11 gp). Brown-green garnet (90 gp). Blue quartz (11 gp). Black pearl (400 gp). Malachite (11 gp). Deep blue spinel (400 gp). Freshwater pearl (11 gp).


Social Check DCs


Beloril Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a red shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, he is not a threatening figure. His blonde hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Locksmith profession.

History: He got into the Priest business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. In the meantime he has taken over work as a Priest and occasionally as a mercenary.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Athletic. Bonds: Job, Nature, Adventurer, Family. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Beloril Graybeard, Male Dwarf Adept 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)11 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 340 gp. Blue quartz (10 gp). White pearl (100 gp). Bloodstone (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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