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Gorgûm Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: The child of a Laborer, who enjoyed hunting, Gorgûm was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and to be a laborer again

Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Job, Nature. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Gorgûm Merton, Male Half-Orc Fighter 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Deception +2, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cairn Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries with him a set of lances on his belt, each one with a opal on the hilt. His hair, while still mostly blue, has prominent grey streaks. His eyes are gold.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born into a rich family. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Fighting, Artistic. Bonds: Job, Family, Rich. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Cairn Tragedy, Male Tiefling Adept 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Roondar Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He tends to wear a large black jacket. His blonde hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Roondar grew up listening to his father's many stories. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Insomniac. Bonds: Adventurer, Slave, Rich. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Roondar Murnig, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 34000 sp.


Social Check DCs


Uraim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a white handlebar mustache and slicked back white hair. His brown eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Barrister, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Uraim Holderhek, Male Dwarf Adept 5
Medium (4'1") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 2000 sp.


Social Check DCs


Dazzazn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting white shirt and pants. He wears a broad hat to hide his balding. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gifted student he started as a Locksmith, but he got bored and became a Merchant. He has worked as a Merchant like his mother before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a locksmith again

Ideals: Impeccable, Artistic. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Dazzazn Orexijandilin, Male Dragonborn Warlock 17
Medium (6'7") Dragonborn, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 103 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)14 (+2) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 10
Languages Common
Attacks Melee +11 / 5d4+5, Ranged +8 / 5d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1500 pp.


Social Check DCs

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