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Advanced [show]


Dynamic Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in black turtlenecks beneath a tan coat with brown slacks. His lavender fur has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Expand his business.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Dynamic Of Ale, Male Tabaxi Expert 7
Medium (6'4") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Lucan Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He has auburn hair. His blue unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Disease. Bonds: Has a crush, Rich, Immigrant, Enemies. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Lucan Arnuanna, Male Elf Adept 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Gerbo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy silver hair. His eyes are a pleasant amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Ugly, Greedy. Bonds: Adventurer, Rich, Immigrant. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Gerbo Daergel, Male Gnome Cleric 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Fax Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of flails on his belt, each one with a emerald on the hilt. His crest is bronze and curly. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Fax enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Fighting, Disciplined. Flaws: Hedonist, Greedy. Bonds: Rich, Job. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Fax Kimbatuul, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 10000 cp. Iolite (80 gp). Banded agate (16 gp). 1 Banded mail.


Social Check DCs


Lewis Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears blue cloth garments or leather armor. His silver hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by giants. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Tinley, Male Human Monk 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 47 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1300 gp.


Social Check DCs

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