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NPC Generator

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Advanced [show]


Azzakh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His bronze crest is lengthy. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Banker. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Banker, Azzakh learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Bonds: Attractive, Job, Family, Enemies. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Azzakh Chumbyxirinnish, Male Dragonborn Barbarian 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 73 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills History +3, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp. Star ruby (1500 gp). Amethyst (90 gp). Violet garnet (1200 gp). Rose (70 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Gimurt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a silver handlebar mustache and slicked back silver hair. He has gleaming, smiling amber eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. When Gimurt reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Military, Criminal record. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Gimurt Goldfinder, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 18 (+4)13 (+1)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thorpe Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple green robe with tan stripes complete with hood. His hair is greying and his face has many wrinkles. He has amber eyes and a green hat with a tan feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Bonds: Job, Rich, Adventurer. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Thorpe Fastfoot, Male Halfling Warrior 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Carnelian (50 gp). Lapis lazuli (15 gp). Violet garnet (500 gp).


Social Check DCs


Leaf Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His long white fur is drawn into a two foot long braid. His eyes are likewise yellow.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.

History: He was born in the east, but his parents moved at a very young age to the west. Through the years after Leaf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Leaf's father didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Leaf Of Winter, Male Tabaxi Monk 16
Medium (6'7") Tabaxi, Lawful Evil (CR 16)
Armor Class 13
Hit Points 142 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Investigation +7, Performance +8
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4

Possessions: 1000 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Solid gold idol (1100 gp). A necklace of small pink pearls (3000 gp). A delicate brass dragon egg (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A necklace of small pink pearls (3000 gp). Sapphire pendant on gold chain (1900 gp). Sapphire pendant on gold chain (1900 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1400 gp). An abacus with copper, silver and gold markers (100 gp). Jeweled electrum ring (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver comb with moonstones (900 gp). Solid gold idol (1100 gp). Gold music box (2000 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Mordai Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. His long purple hair is drawn into a two foot long braid. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Assassin, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels threatened by others.

Ideals: Athletic, Justice. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Mordai Instinct, Male Tiefling Bard 5
Medium (6'9") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Just what you see.


Social Check DCs

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