Baern Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a green suit. He has a moderate pudge and is not very fit. He wears his black hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Military. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 47 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 24000 sp. Silver pearl (100 gp). Silver pearl (100 gp). Deep green spinel (100 gp). Zircon (80 gp). Brown-green garnet (100 gp). Bloodstone (80 gp). Smoky quartz (80 gp). Star ruby (1000 gp). Freshwater pearl (12 gp).
Thorpe Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He carries with him a set of hammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a Doctor, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Professionalism, Impeccable. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Rock crystal (20 gp). 1 Minor magic item.
Gruk Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He has hazel eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.
History: He was born in the east. Gruk was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Courier. Since then, he has sought to make the best of life.
Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Optimist. Bonds: Criminal record, Immigrant, Guardian. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 200 gp. 1 Minor magic item.
Aerdeth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Aerdeth was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. After a long history of fighting, Aerdeth and his spouse have recently divorced.
Motivation: Wants to raise his children well; and doesn't want to be a priest and was forced into it by his family
Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Attractive, Family. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Alexandrite (500 gp).
Gargax Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blue crest is lengthy. He has a tattooed face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.
History: Gargax was born with his mother's beautiful face. He found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality
Ideals: Artistic. Bonds: Rich, Nature, Attractive, Adventurer. Occupation: Fisher
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 14)
Armor Class 12
Hit Points 88 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 1 | 1 | 0 |
Possessions: 4000 gp. 1 Medium magic item.
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