Trail Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large black mantle and cape that has been intricately interwoven into his pastel robe. His fur is cut close to his head. He wears a mask on his face.
Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Disease. Bonds: Military, Nature. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. Red garnet (160 gp).
Gerald Home, Male Human [Permalink]
Personal [hide]
Description: A 5'3" southern man, he wears many layers of old clothing at all times. He has moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Military, Immigrant. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 700 sp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Masterwork Common Ranged Weapon.
Ethereal Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He wears his gray fur up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.
History: Born in the north his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: An old rival family wants him found; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Passionate. Flaws: Insane. Bonds: Adventurer, Poor, Religious, Family. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Nordak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a criminal king-pin and mafia family In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Flaws: Ugly, Fearful. Bonds: Poor, Has a crush, Criminal record. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 88 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 21 (+5) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5
Possessions: 600 gp. Eye agate (4 gp). Emerald (900 gp). Violet garnet (1000 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item.
Qualen Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. He wears his red hair up. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and to end his boredom
Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Family. Occupation: Interpreter
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
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