Ralf England, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a brown suit, tan shirt, and grey tie. With a patchy red beard and wild red hair. His eyes are blue and catlike.
Personality: This man loves painting and to teach people painting more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Artistic. Bonds: Enemies, Nature, Adventurer, Criminal record. Occupation: Shipwright
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp. Red garnet (130 gp). 1 Silk rope.
Sethrekar Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length gold crest. His gold eyes dart from person to person.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Sethrekar studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A deep hatred of brigands; and revenge
Ideals: Gifted. Bonds: Adventurer, Enemies, Slave, Family. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 13)
Armor Class 13
Hit Points 34 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Aquan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His eyes are violet and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Emotional, Insane, Mundane. Bonds: Criminal record. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 1000 sp.
Therai Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light white in addition to tight pants. He wears a colorful flower in his silver hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Therai grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Bonds: Attractive, Adventurer, Religious, Criminal record, Job. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 78 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7
Possessions: 2000 gp. Rich purple corundum (1400 gp). Amber (80 gp). Alexandrite (1300 gp). White opal (1400 gp). Amethyst (80 gp). 1 Medium magic item.
Nicor Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His brown hair is braided into rings. His eyes, though not visible through his cowl, are red.
Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Scribe for hire.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Insane, Depressed. Bonds: Job. Occupation: Scribe
Voice: Uses sign language
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
