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NPC Generator

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Advanced [show]


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop fur cut. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Beast is combative with any and all who dare try his patience in the slightest.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beast In the Wind, Male Tabaxi Commoner 5
Medium (6'3") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trag Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports grey clothing, slightly heavier than average wear. His hair is long and chestnut with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He has several tiny jet earrings on each ear.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trag was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Trag Dudley, Male Half-Orc Ranger 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Naeris Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a long red beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naeris fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Athletic, Fighting, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Naeris Tiltathana, Male Half-Elf Monk 2
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 320 gp.


Social Check DCs


Damakos Madness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a white and violet handkerchief worn on his left side. He has done his best to style his brown hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Damakos took refuge in the large cave and found the beat up flail and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and money/treasure

Ideals: Logical. Flaws: Emotional. Bonds: Rich, Nature, Family. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Damakos Madness, Male Tiefling Aristocrat 13
Medium (5'0") Tiefling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 62 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 15 (+2)17 (+3)
Skills Insight +6, Religion +7
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Ignan
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 600 pp. Sard (60 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long red beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Oppleby was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Entrepeneur, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Oppleby Boondiggles, Male Gnome Bard 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 32000 sp. White pearl (50 gp). Rhodochrosite (4 gp). Smoky quartz (40 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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