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NPC Generator

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Advanced [show]


Gerbo Offund, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a red coat over a brown low-cut shirt, and a broad hat upon his head, he is not a threatening figure. His silver hair is cut short. His gray unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west his family was never financially stable. A freak accident while working with his Marshal mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerbo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and he wants revenge against dire rats

Flaws: Disease, Insomniac, Impulsive. Bonds: Poor, Enemies. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Gerbo Offund, Male Gnome Rogue 6
Small (3'7") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. Rhodochrosite (4 gp). Banded agate (4 gp).


Social Check DCs


Hork Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears bulky pastel painted plate armor. Beneath his clothing is a huge mess of scar tissue. He sports a long brown beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Rich. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Hork Wellington, Male Half-Orc Commoner 7
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. He is physically well-built. His hair is golden and very short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His job bores him to no end. He has decided to make it more interesting.

History: Gifted from a young age, Bundrigo studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Addict, Ugly. Bonds: Adventurer, Criminal record. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Bundrigo Wildheart, Male Halfling Bard 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 sp.


Social Check DCs


Raer Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He wears a Stetson hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His job bores him to no end. He has decided to make it more interesting.

History: Raer was born with his father's beautiful face. Through the years after Raer was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Raer's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Attractive, Guardian, In love. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Raer Amakiir, Male Elf Druid 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)8 (-1) 9 (-1)16 (+3)
Skills Deception +5, History +1
Senses Passive Perception 9
Languages Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Superior lock.


Social Check DCs


Stannor Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this eastern man is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He has no hair. He wears large thick round spectacles.

Personality: Stannor is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He feels kind of lost in life; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Criminal record. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Stannor Tallfellow, Male Halfling Warrior 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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