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Ozyman Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he's attracted to the pc

Ideals: Optimist. Flaws: Insane, Disease, Racist. Bonds: Has a crush. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Ozyman Glenfellow, Male Halfling Bard 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Malachite (10 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp).


Social Check DCs


Dean Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his black hair in a flapper bob. His violet eyes are passionate and lively.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Seamstress, but he was a colossal failure. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac

Flaws: Insane. Bonds: Job, Criminal record, Poor. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Dean Pickering, Male Human Cleric 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 600 sp.


Social Check DCs


Darrow Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His head has been shaved. He has several tiny topaz earrings on each ear.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has all his life been fascinated with dancing.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Darrow Underfoot, Male Halfling Expert 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Ignan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nalral Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" eastern man, he is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Nalral was born with his mother's beautiful face. Nalral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nalral decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Nalral Eversharp, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 400 pp. Brown-green garnet (50 gp). Pink pearl (50 gp). Coral (50 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Tanglar Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt, and he perpetually has his shield ready. His golden hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Military, Nature. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Tanglar Royal, Male Half-Orc Barbarian 12
Medium (5'2") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 91 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Athletics +6, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Aquan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5

Possessions: 1000 gp. Deep green spinel (70 gp). 1 Minor magic item.


Social Check DCs

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