Charles Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He carries with him a set of quarterstaffs on his belt, each one with a jet on the hilt. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 700 gp. Black pearl (400 gp). Azurite (15 gp). Alexandrite (400 gp). Black pearl (400 gp). Deep blue spinel (400 gp).
Fargrim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He keeps his long blonde hair kept up in a rat tail. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Interpreter, but he got bored and became a Barkeep. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Shy, Secretive. Bonds: Attractive, Mentor, Job. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 62 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Terran, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
Henk Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, pastel, dusty cloak. His white hair is styled in orderly dreadlocks. His ears are large.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born at the edge of vast mountains. A gifted student he started as a Actor, but he got bored and became a Detective. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 500 gp.
Zaffrab Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His chestnut hair is smooth and relatively long. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Zaffrab was left his mother's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Money/treasure; and a strong sense of loyalty to gnomish people
Flaws: Shy, Racist. Bonds: Attractive, Military, In love. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 400 gp.
Salasar Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His crest is cut close to his head. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Salasar was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Philantrophist, Justice. Flaws: Addict. Bonds: Attractive. Occupation: Servant
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
