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Advanced [show]


Az-Adar Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is knotted and matted. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Az-Adar embodies much of what other species detest in the Half-Orcs. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Az-Adar and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Secretive, Disease. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Az-Adar Budd, Male Half-Orc Cleric 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Religion +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 50000 cp.


Social Check DCs


Akmen Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: Born to a pair of adventurers, Akmen grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Criminal record, Debt. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Akmen Hurt, Male Tiefling Rogue 3
Medium (5'6") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1400 sp. Silver pearl (160 gp).


Social Check DCs


Erdan Amakiir, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is slicked back into a classic pompadour. His hazel eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the north was not economically sound they moved to his current location. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job, Immigrant. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Erdan Amakiir, Male Elf Commoner 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)16 (+3) 13 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp. 1 Masterwork manacles.


Social Check DCs


Guy Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and is dressed in a clean tan cloak covering his clean studded leather. His left leg appears badly burned and disfigured. His brown hair is kept up in a ponytail inside a feathered hat. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Sandoval, Male Half-Elf Warlock 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 16 (+3)17 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 5000 cp.


Social Check DCs


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. He keeps his black fur in a pixie cut. His blue eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Antagonistic. Bonds: Immigrant, Family, Religious. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nimble In Woods, Male Tabaxi Fighter 3
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 70 pp.


Social Check DCs

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