Seven Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is short and yellow. His copper eyes lackadaisically let the world flow into them.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful necromancer made him what he is. Seven was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Seven decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Impeccable. Flaws: Impulsive. Bonds: Mentor, Criminal record, Adventurer. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 8000 sp.
Silvo Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears bulky grey painted plate armor. He wears a feathered hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered dancing. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Criminal record, Mentor. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Pandjed Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light brown in addition to tight pants. His bronze crest is singed and shortened. He has gleaming, smiling gold eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his mother.
History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.
Motivation: Retire the richest man in the north.
Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 300 gp. Blue quartz (15 gp). Deep blue spinel (800 gp). Aquamarine (800 gp).
Cloud Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His cinnamon fur is unkempt and raggedy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Cloud embodies much of what other species detest in the Tabaxis. He works hard and plays hard.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Addict, Antagonistic, Hedonist. Bonds: Poor. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 6)
Armor Class 15
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +8 / 2d6+5, Grapple +5
Possessions: 60000 cp.
Kriv Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His rusty crest is lengthy and is close to two feet long. His skin is flawless and his red eyes scan people very quickly.
Personality: Eccentric and domineering, Kriv will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Extrovert. Bonds: Attractive, Poor, Religious. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 39 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 11000 sp.
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