Sammal Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise red. His teeth are white and perfect.
Personality: Eccentric and domineering, Sammal will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 22000 cp. 1 Minor magic item.
Simon Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.
History: He was born at the edge of vast plains. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He left for the east, certain he would find work there.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Immigrant, Nature. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1300 gp. Hematite (12 gp). Brown-green garnet (130 gp).
Vrondiss Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy brown pantaloons and a black scarf. He has moderate length blue crest. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Vrondiss was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 11th year, his parents were killed by a giants raid, leaving Vrondiss alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Poor, Enemies. Occupation: Sailor
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 85 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Elven, Terran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1700 gp. A silver and pearl hairclip (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).
Corkitron Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He was granted arcane powers by his dying sister.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business
Ideals: Passionate, Gifted. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Banker
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Merihim Talent, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown shirt with thin violet vertical stripes and red pants. His white hair is unkempt and raggedy. He has gleaming, smiling silver eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Merihim lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 110 pp.
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Their contribution stands as a beacon of hope for all adventurers!