Barendd Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair and beard is wavy and long. His eyes are a pleasant brown.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Barendd studied abroad. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world.
Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Ignan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: Freshwater pearl (16 gp).
Beloril Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear black pants and tee shirts. He has done his best to style his silver hair to look like a famous performer. His eyes, though not visible through his cowl, are hazel.
Personality: He is irascible and easily irritated. The war was a terrible time for him, and Beloril does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 60 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 19 (+4) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 30 pp. Azurite (5 gp). Violet garnet (500 gp). Amber (70 gp). Sardonyx (20 gp).
Emerald Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'1", this man tends to wear a large grey jacket. He has no fur. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Emerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Shy. Bonds: Has a crush, Poor, Adventurer, Family. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp.
Chad Hackney, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish chestnut hair is in a traditional bowl cut. His thin eyebrows rest above his beady green eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Logical. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 4000 sp.
Jebeddo Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white, silky, and of moderate length. He has gray eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.
History: Jebeddo hails from a village terrorized by illithids. His necromantic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. White opal (1100 gp).
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