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NPC Generator

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Advanced [show]


Pijjirik Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). He wears his white crest down. His eyes are gold and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Pijjirik was raised in a hard working conservative environment. A gifted student he started as a Body Guard, but he got bored and became a Bowyer. During his travels, Pijjirik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pijjirik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Pijjirik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Retire the richest man in the west; and he wants to meet his childhood hero

Ideals: Logical, Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Pijjirik Wystongjiir, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Citrine (40 gp). Brown-green garnet (100 gp). Brown-green garnet (100 gp). Aquamarine (900 gp). Deep green spinel (100 gp). Eye agate (4 gp). Moonstone (40 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blorg Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears brown leather gloves, a brown jacket, and tight pants. He is muscular with a powerful set of arms. His small hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Blorg took refuge in the old dungeon and found the beat up shield and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Blorg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Enemies, Nature. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Blorg Branson, Male Half-Orc Rogue 10
Medium (5'0") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 74 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)8 (-1) 13 (+1)13 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 230 pp. White opal (1500 gp). Red spinel (50 gp). Jasper (70 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Chalcedony (70 gp). White pearl (50 gp).


Social Check DCs


Hupe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His long red hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves singing and to teach people singing more than just about anything. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's in love; and he has money and likes to spend it

Ideals: Artistic, Logical. Flaws: Disease. Bonds: Attractive, Rich, Has a crush. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hupe TellPenny, Male Halfling Paladin 10
Small (2'10") Halfling, Lawful Evil (CR 10)
Armor Class 15
Hit Points 72 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills History +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 9000 sp. Black pearl (1200 gp). Deep blue spinel (1200 gp). Peridot (60 gp). Banded agate (11 gp).


Social Check DCs


Thervan Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is short and auburn. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Athletic, Logical. Bonds: Attractive, Guardian, Poor. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Thervan Sylvaranth, Male Half-Elf Expert 2
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)11 (+0) 16 (+3)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 330 gp.


Social Check DCs


Tomi Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He is physically well-built. He has styled his auburn hair well, parting it to the left. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of dire rats.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Tomi Kettlewhistle, Male Halfling Cleric 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 2000 sp.


Social Check DCs

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