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NPC Generator

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Advanced [show]


Arnold Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is muscular with a powerful set of arms. His hair is long and blonde with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Arnold hails from a village terrorized by brigands. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies, Immigrant. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Caphaxath, Male Half-Elf Aristocrat 1
Medium (5'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Suhnae Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Suhnae speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Suhnae was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Suhnae Jordan, Male Half-Elf Warrior 6
Medium (5'9") Half-Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4

Possessions: Obsidian (8 gp). Citrine (40 gp). Iolite (40 gp). Red-brown spinel (150 gp).


Social Check DCs


Immeral Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Immeral enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Junk Dealer business at a young age. Brilliant and gifted he never wanted to apply himself. He struck the Junk Dealer job and began his own company from there.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Job, Religious. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Immeral Wasanthi, Male Elf Rogue 13
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 44 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6

Possessions: 900 pp. Tiger eye turquoise (4 gp). Eye agate (4 gp). Rhodochrosite (4 gp). Black star sapphire (1300 gp). Jade (80 gp). Freshwater pearl (4 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His hair is golden and curly. His half smiles and brown eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Carrie Xiloscient, Male Elf Barbarian 10
Medium (4'8") Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 45 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)10 (+0) 10 (+0)12 (+1)
Skills Performance +5, Stealth +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fax Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear white clothing when he does not wear armor. He wears his silver crest down. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Professionalism, Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Fax Ebynichtomonis, Male Dragonborn Cleric 7
Medium (6'1") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 50 pp. Citrine (70 gp). Aquamarine (1100 gp).


Social Check DCs

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