Kiirith Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man usually wears his green robe and has his kukri always slung over his shoulder. He wears his red crest up. His eyes are likewise gold. His teeth are white and perfect.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a ruthless business man, a trait he acquired from his father.
History: The child of western immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Bonds: Poor, Attractive, Immigrant. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
Possessions: 9000 sp. Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A silver and pearl hairclip (60 gp). 1 Minor magic item.
Ulfgar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a blue tunic with brown highlights, and long tan pants that bunch up around his shoes. His hair is black and curly. His eyes are a pleasant green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Justice, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 63 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 15000 sp.
Jocelyn Sutton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a robe, a symbol of his god around his neck, and a quarterstaff on his belt. His auburn hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 700 sp.
Fallond Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His auburn hair is knotted and matted. He has gray eyes and a grey hat with a green feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the south; and he is terrified, and will act out of fear
Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Immigrant, Nature. Occupation: Engraver
Voice: Scandinavian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 pp. Eye agate (5 gp). Brown-green garnet (90 gp).
Stannor Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky tan painted plate armor. With a patchy red beard and wild red hair. His hazel eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Stannor was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Some 7 years later his spouse died after the birth of his son. Heartbroken, Stannor never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: His spouse's relatives view him with great suspicion; and his religion dominates his actions
Ideals: Joker. Flaws: Antagonistic. Bonds: Family, In love, Religious. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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