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Advanced [show]


Vanuath Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Vanuath was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Vanuath's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Vanuath and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Vanuath Fasharash, Male Elf Wizard 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal, Aquan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes. He carries with him a set of warhammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His blonde hair has been sun bleached extensively. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. Kody was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kody decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Nature, Criminal record. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Redfield, Male Human Aristocrat 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Andram Blur, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is slicked back into a classic pompadour. His eyes are red and he is always smoking a pipe.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Andram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Andram's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Andram and his spouse have recently divorced.

Motivation: Revenge; and someone believes him a fraud

Flaws: Mundane, Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Andram Blur, Male Tiefling Adept 8
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Banded agate (7 gp). Citrine (60 gp). Bloodstone (60 gp). Sardonyx (60 gp).


Social Check DCs


Tod Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a blue suit. His brown hair is greasy and uncared for. His eyes are brown and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly, Insane. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Tod Wildcloak, Male Halfling Expert 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gale Running, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a brown armored body suit, with a simple black line shooting up and back down. His fur, while still mostly orange, has prominent grey streaks. He has hazel eyes.

Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Gale Running, Male Tabaxi Bard 10
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp.


Social Check DCs

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