Theriatis Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise violet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Layabout. He has drifted from career to career and currently works as a Layabout.
Motivation: Expand his business; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 56 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Ignan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp.
Chad Halsey, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair is silver and very short. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and wants to work out more often
Ideals: Athletic. Flaws: Greedy, Antagonistic. Bonds: Attractive, Family. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).
Nim Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Nim never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor, In love. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Halfling, Gnoll, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He wears his yellow fur up. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lone took refuge in the old dungeon and found the beat up bow and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Flaws: Insane, Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 20)
Armor Class 12
Hit Points 149 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d10+4, Ranged +8 / 5d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 16000 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Old masterpiece painting (2400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Solid gold idol (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Finely wrought small gold bracelet (30 gp). Gold dragon comb with red garnet eye (1300 gp). Gold and topaz bottle stopper cork (1300 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Fire opal pendant on a fine gold chain (2400 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (2400 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (2400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). A necklace of small pink pearls (2000 gp). Golden circlet with four aquamarines (2000 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). An abacus with copper, silver and gold markers (30 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thamuz Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is blue and very short. He has a dull look in his red eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Optimist. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
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