Sweet Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright grey suits and hats. His small hat is riddled with cuts and holes. His green eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful brothel owner made him what he is. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Joker, Professionalism. Flaws: Ugly, Insane. Bonds: Mentor, Adventurer. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Infernal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
Possessions: 150 gp.
Adrex Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with top hat. His crest is greying and his face has many wrinkles. His eyes are a pleasant red.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adrex is combative with any and all who dare try his patience in the slightest.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Adrex was left his mother's suit of armor and trained in its use and care. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Bonds: Poor, Criminal record, Religious, Military. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 19)
Armor Class 11
Hit Points 165 (19d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d8+4, Ranged +7 / 5d8+1, Grapple +4
Possessions: 2600 pp. Tiger eye turquoise (6 gp). Coral (100 gp). Jasper (40 gp). Aquamarine (1200 gp). Star ruby (1600 gp). Zircon (40 gp). Malachite (6 gp). Rhodochrosite (6 gp). Alexandrite (1200 gp). Jasper (40 gp). Rhodochrosite (6 gp). Rose (40 gp). Moss agate (6 gp). Golden yellow topaz (1200 gp). 1 Major magic item.
Forcas Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He likes to wear brown tank tops with green pants, and his gloved hand is found clutching a quarterstaff. He keeps his red hair in a flapper bob. His face is scarred and worn.
Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Forcas lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry his sister to traveling adventurers.
Ideals: Justice, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 12)
Armor Class 12
Hit Points 74 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. White opal (400 gp). Deep blue spinel (800 gp). Black pearl (800 gp). Chalcedony (50 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlis Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt. His white hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Lamlis lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Stableman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.
Motivation: Wishes to resurrect an old love; and to unite with his sister
Ideals: Fighting. Flaws: Ugly. Bonds: Family, In love. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 122 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Infernal, Goblin
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
Possessions: 1000 gp. Lapis lazuli (14 gp). Banded agate (14 gp). Chrysoberyl (160 gp). Alexandrite (300 gp). Zircon (60 gp). Azurite (14 gp). Red spinel (160 gp). Fire opal (700 gp). Coral (160 gp). Malachite (14 gp). Red garnet (160 gp). White opal (700 gp). 1 Minor magic item. 1 Minor magic item.
Nordak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He sports brown clothing, slightly heavier than average wear. His hair is chestnut, silky, and of moderate length. This blue eyed southerner is not easily forgotten.
Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a mountains tribe. Nordak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Bookbinder.
Motivation: To be a Animal Trainer again; and he is unsatisfied with his job
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 120 pp. Coral (150 gp). Banded agate (15 gp). Blue quartz (15 gp).
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