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Advanced [show]


Naill Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. He is tall, broad shouldered and powerfully built. With bright blonde hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Naill hails from a village terrorized by dire rats. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Enemies, Debt. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Naill Tiltathana, Male Half-Elf Aristocrat 8
Medium (5'8") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 75 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 500 gp. Brown-green garnet (40 gp). Black opal (1300 gp).


Social Check DCs


Immeral Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has no hair. His eyes are likewise brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Immeral was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He became a Miner soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Job, Rich, Debt. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Immeral Eathalena, Male Elf Aristocrat 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Oppleby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is blonde and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Impulsive, Insomniac. Bonds: Rich, Nature. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Oppleby Murnig, Male Gnome Wizard 14
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 58 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Athletics +6, Medicine +8
Senses Passive Perception 13
Languages Common, Gnome, Terran, Aquan
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 700 pp. Citrine (60 gp). Brown-green garnet (130 gp). White pearl (130 gp). Rhodochrosite (11 gp). Violet garnet (300 gp). Black star sapphire (500 gp). 1 Medium magic item.


Social Check DCs


Valafar Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears blue leather gloves, a blue jacket, and tight pants. His dark red hair is lengthy and is close to two feet long. His silver eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Valafar Flaw, Male Tiefling Adept 10
Medium (5'11") Tiefling, Lawful Evil (CR 10)
Armor Class 10
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Arcana +6, Athletics +5
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1000 gp. White opal (1100 gp). Deep green spinel (70 gp). Coral (70 gp).


Social Check DCs


Cockaby Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: Cockaby lived on a farm with his father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Cockaby has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence, Artistic. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Cockaby Welber, Male Gnome Wizard 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Darkwood Shield.


Social Check DCs

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