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Advanced [show]


Mozikth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears pastel trousers with yellow and black striped suspenders. He wears various colorful collared shirts. He sports a flattop crest cut. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He then took over the family business and is one of the better Architect for hire.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he'd like to take his coworkers down a peg

Ideals: Gifted, Logical. Bonds: Job, Religious, Criminal record. Occupation: Architect

Voice: French accent

Attributes [hide]

Mozikth Beryntolthropal, Male Dragonborn Barbarian 17
Medium (6'2") Dragonborn, True Neutral (CR 17)
Armor Class 11
Hit Points 111 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Perception +8, Stealth +7
Senses Passive Perception 17
Languages Common, Terran
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (1300 gp). An abacus with copper, silver and gold markers (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Aldous Lindsay, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear blue tank tops with brown pants. His silver hair is long and unkept. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Aldous Lindsay, Male Human Adept 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)16 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp. Banded agate (6 gp).


Social Check DCs


Dynamic Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His cinnamon fur is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Entrepeneur, Professionalism. Flaws: Insane, Ugly. Bonds: Religious. Occupation: Baker

Voice: Smooth and feminine

Attributes [hide]

Dynamic Of Spirit, Male Tabaxi Cleric 10
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Athletics +8, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1000 gp. Eye agate (6 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Silver pearl (160 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp). Moss agate (6 gp).


Social Check DCs


Nithther Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He keeps his green crest in a flapper bob. His red eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. When Nithther reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Adventurer, Military. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Nithther Hshhsstoroth, Male Dragonborn Cleric 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 18 (+4)15 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 90 gp.


Social Check DCs


Zepar Open, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His dark red hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He has always had a great fascination with Tiefling culture. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small desert village. His family was turned out during the war. He and his family wandered south to less war torn lands. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A strong sense of loyalty to Tiefling people; and he has comitted a past crime that haunts him to this day

Flaws: Racist, PTSD. Bonds: Attractive, Criminal record, Nature. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Zepar Open, Male Tiefling Commoner 8
Medium (5'11") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)18 (+4) 14 (+2)11 (+0)
Skills Investigation +7, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Druidic, Infernal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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